BLOG: Andrew Benson has been perfecting his craft for years, taking his emphasis from abstract iconic imagery to the facemelt style you see here.
Using a combination of feedback, motion-tracking, and animation, all in realtime. (We apologize for our earlier misstatement that Benson uses datamoshing. If you’re not familiar with datamoshing or artefact in general, it is an artistic application of hyper data compression, wherein media is distorted both by simplifying the compression rate and at the same time interleaving two or more videos. While it appears similar to Benson’s work, his is much more about realtime improving, and is not the same. Tune in next week for some actual datamosh.)